 | 8 | Heal | 45 | 1s | Instant heal on self or target. Removes paralysis. |
 |
60 |
Vital Restoration |
200 |
3s |
Strong self-heal. Removes paralysis. |
 |
100 |
Vital Restoration |
300 |
5s |
Ultimate self-heal. Removes paralysis. |
 | 8 | Charge | 50 | 6s | Physical damage in a 3x3 around you; bleeding 5x150 every 1s; costs 2% max HP. |
 | 12 | Brace | 40 | 5.6s | For 4s: +55% shield skill and +25% resistance. |
 | 20 | Crushing Blow | 70 | 5s | Strong physical hit on one target; 40% slow for 3s. |
 | 30 | Rage | 60 | 11.2s | 8s buff (Iron Skin): +40% sword/axe/club, +25% speed, +30% life leech. |
 |
45 |
Warrior Smash |
90 |
8s |
3x3 adjacent area; 2 hits per target. |
 |
60 |
Earthquake |
80 |
8s |
3x3 area around caster; 2 hits per target. |
 |
75 |
Whirlwind Strike |
100 |
8s |
Three spinning physical hits on adjacent creatures around you. |
 |
80 |
Chivalrous Challenge |
80 |
4s |
Challenges up to 4 monsters (range 4), 25% slow for 2.5s, pulls ranged to melee for 12s, deals physical damage. |
 | 90 | Battle Roar | 110 | 21s | Party buff in 3x3: +35% melee skill for 15s. |
 | 100 | Unbreakable Will | 120 | 20s | For 10s: +30% sword/axe/club, +20% shield, +15 critical chance/amount, +20% move speed. |
 | 100 | World Breaker | 130 | 16s | 3 strong physical hits on each adjacent creature (radius 1); first hit stuns for 1s. |
 |
Passive |
Cleaving Rage |
— |
— |
Melee attacks have a 30% chance to activate Battle Rage for 10 seconds. While active, your attacks deal 30% more damage and cleave in front of you. |
 |
Passive |
Guard Breaker |
— |
— |
Attacks have a 45% chance to reduce a player's shielding by 40 points for 5 seconds, or deal 40% extra damage to monsters. |