 | 8 | Heal | 45 | 1s | Instant heal on self or target. Removes paralysis. |
 |
60 |
Divine Restoration |
200 |
3s |
Strong self-heal. Removes paralysis. |
 |
100 |
Divine Restoration |
300 |
5s |
Ultimate self-heal. Removes paralysis. |
 | 8 | Palm Strike | 70 | 3s | Two physical hits on one target (range 5). |
 |
20 |
Chi Barrier |
40 |
20s |
40% resistance to all damage types for 10 seconds on self. |
 | 25 | Pressure Point | 55 | 5s | Two physical hits on creatures in a 3x3 around you. |
 |
30 |
Chi Wave |
60 |
2.5s |
Two hits on creatures in a 4-tile line in the direction you are facing. |
 |
35 |
Chi Blast |
65 |
4s |
Physical damage on one target at range (up to 4 sqm). |
 |
45 |
Serenity Kick |
80 |
4s |
Three rotating physical hits around the caster. |
 |
60 |
Tranquil Fist |
90 |
5s |
Two physical hits on one target. |
 |
75 |
Dragon Fist |
100 |
5s |
Strong strike on one target at melee range. |
 |
12 |
Focus |
50 |
15s |
+45% fist skill and +15 dodge for 12 seconds on self. Champion: +55% fist, +10% shield, +8% critical chance and damage, +12% speed. |
 |
80 |
Chivalrous Challenge |
80 |
4s |
Challenges every monster within range 4: 25% slow for 2.5s and pulls ranged monsters to melee for 12s (6s on bosses). Deals no damage. |
 | 90 | Purifying Breath | 120 | 20s | Removes negative conditions from self and heals 240 HP. |
 | 100 | Enlightenment | 100 | 25s | For 16s: 120 HP/s regen, +20% move speed, +20% fist, +20 critical chance/amount. |
 | 100 | Transcendent Blow | 140 | 7s | Five physical hits in a circle of radius 2 around you. |
 |
Passive |
Savage Fists |
— |
— |
Melee attacks have a 35% chance to inflict Bleeding, dealing 40% of the hit over 4 seconds. |
 |
Passive |
Radiant Punch |
— |
— |
Every 4th melee hit deals an additional Holy strike equal to 50% of the original damage. |
 |
Passive |
Staggering Palm |
— |
— |
Melee hits have a 20% chance to Stagger the target for 4 seconds: 30% slower attacks and 30% longer spell cooldowns. Vocation controls. |