Guild Boss
Guild Boss
Summon one of the guild's three dedicated bosses with the treasury and a Sigil, fight as a group against health that persists between attempts, and spend Boss Gold Tokens in an exclusive shop for stones, gems and cosmetics.
How to summon
An officer releases the boss from the guild panel. Picking a boss spends gold from the guild treasury and consumes a Guild Sigil from the guild's stock.
The moment it's released, every online member gets a confirmation window to join.
To get in you also need: that boss's minimum level, a Premium account, at least 3 days in the guild, no other instance open, no other character of yours (same account or IP) already inside, and the 20-player cap. These are checked at the door — once you're in, the fight finishes normally even if something changes mid-fight (losing Premium, leaving the guild, and so on).
The fight: session and persistent health
Each summon opens a 30-minute window for the guild to take the boss down. Within that time, if the group wipes or disconnects, you can go back in: the boss comes back at the same percentage of health it had when the last attempt ended, not at full health.
When the 30 minutes run out, the window closes and the next summon starts with full health again.
The three bosses
Each boss has its own element and weakness — pay attention to the last row, because it flips the other two's logic on purpose.
| Boss | HP | Theme | Weakness |
|---|---|---|---|
| Crios Crios, the Glacial Horn | 4.750.000 | Ice + physical | Fogo −20% |
| Ophion Ophion, the Venomous Horn | 7.600.000 | Poison/earth + physical | Fogo −20% |
| Asterion Asterion, the Burning Horn | 11.400.000 | Fire + physical | Gelo −20% |
Boss Gold Token shop
Beating a boss pays Boss Gold Tokens to whoever took part. Shop purchases are personal — each member spends their own tokens, separate from the treasury used to summon.
With full attendance across all three bosses, a member earns around 32 tokens per cycle.
| Item | Tokens |
|---|---|
| Basic stone | 12 |
| Medium stone | 30 |
| Advanced stone | 70 |
| Minor gem | 15 |
| Medium gem | 40 |
| Powerful gem | 90 |
| Guild Sigil | 6 |
A purchased gem rolls a random type (armor, legs, boots, melee, distance, shield, necklace, ring, wand, hybrid or helmet) the moment it's used — same mechanic as any loose gem in the game.
Exclusive cosmetics
Also paid with Boss Gold Token, in the same shop. Each cosmetic can only be bought once per account.
| Type | Items | Tokens |
|---|---|---|
| Aura | — | 64 |
| Outfit | Divine Oriental, Sanguine Pirate, Champion | 128 |
| Mount | — | 128 |
The Champion pair is female and male separately — either one opens the matching look in the outfit window.
Second source: drop from the gods
The eight gods (Zeus, Poseidon, Hades, Athena, Ares, Apollo, Artemis and Aphrodite) also have a 0.5% chance to drop a Guild Sigil when defeated.
Quick reference
| Question | Answer |
|---|---|
| How do I summon? | Guild panel, spends treasury gold + 1 Sigil |
| Who can join? | Minimum level, Premium, 3+ days in guild, up to 20 players |
| Does the boss's health reset if I wipe? | No, within the 30-min window it comes back at the same % |
| Where do I spend tokens? | Personal shop: stones, gems, Sigil and cosmetics |