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Archer

Archer
Archers are ranged fighters who strike from a distance with holy arrows.
They excel at dealing damage from afar and supporting their allies with protective abilities.
Their eagle vision and divine powers make them formidable hunters.

Vocation Ascension

Bowman

Bowman

Falcon

Falcon

Bowman Spells
Icon Level Spell Name Mana Cooldown Description
Icy Rain of Arrows 150 Icy Rain of Arrows 100 7s Calls three ice arrow hits in a 3x3 area on the current target or aimed direction.
Tornado Shot 150 Tornado Shot 150 6s 2 hits in 3x3 area on target.
Armor Piercing Arrow Passive Armor Piercing Arrow — — Ranged attacks and spells have a 25% chance to deal 35% extra damage. Pierce applies a wound for 3s: your next pierce on that target deals +10% more.
Falcon Spells
Icon Level Spell Name Mana Cooldown Description
Multiply Vortex 150 Multiply Vortex 200 8s After a short delay, physical damage in a 3x3 area on the target.
Talon Dive150Talon Dive1509sThree physical hit pulses in a 3x3 area on the target.
Falcon Assist Passive Falcon Assist — — After hitting a target with a ranged attack, within 2 seconds your next ranged hits have a 20% chance to trigger 3 Falcon strikes (50% damage each).
HP per Level Hp Reg Per 4 Sec Mp Per Lv Mp Reg Per 4 Sec Cap per Lv
10 25 25 25 25
Icon Level Spell Name Mana Cooldown Description
Heal8Heal451sInstant heal on self or target. Removes paralysis.
Divine Restoration 60 Divine Restoration 200 3s Strong self-heal. Removes paralysis.
Divine Restoration 100 Divine Restoration 300 5s Ultimate self-heal. Removes paralysis.
Holy Arrow 8 Holy Arrow 20 2s Holy damage arrow on one target at range.
Explosive Shot20Explosive Shot504s2-4 physical hits on one target at range 7; each hit slows monsters by 30% for 4s.
Divine Barrage45Divine Barrage605sHits up to 8 enemies within 5 sqm around you (monsters and, in PvP, players).
Holy Smite60Holy Smite404s3x3 holy burst around you; monsters get a 5-tick holy DoT (50+level per tick).
Purify 75 Purify 35 15s Removes negative conditions from self.
Chivalrous Challenge 80 Chivalrous Challenge 80 4s Challenges every monster within range 4: 25% slow for 2.5s and pulls ranged monsters to melee for 12s (6s on bosses). Deals no damage.
Piercing Light 90 Piercing Light 50 7s Physical shot on target; 25% chance to Cripple (-50% speed) for 3s.
Final Hour100Final Hour6030s20s: +15% movement speed and +35% distance skill.
Divine Judgment 100 Divine Judgment 120 7s 2 hits on target plus cross-pattern holy AOE.
Chain Arrow Passive Chain Arrow — — Your ranged attacks have a 50% chance to bounce to a nearby monster, dealing 70% of the original damage.
Execution Shot Passive Execution Shot — — Your ranged attacks and spells deal 30% extra damage to targets below 40% health.
Crippling Shot Passive Crippling Shot — — Ranged hits have a 5% chance to Cripple the target for 3 seconds: 50% less movement speed. Can't be cleansed; while it lasts, new hits don't refresh it. Vocation controls.