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Wizard
Wizards are masters of arcane magic, wielding destructive spells of fire and energy.
They excel at dealing massive damage from a distance and protecting themselves with magical shields.
Their mastery of mana allows them to drain enemies and unleash devastating storms.

Vocation Ascension

Hellmage

Hellmage

Thunderlord

Thunderlord

Hellmage Spells
Icon Level Spell Name Energy Cooldown Description
Arcane Detonation 150 Arcane Detonation 100 12s Fire orb circles you 3 times, then a death explosion (radius 5) with burning DoT and life leech.
Dragon Breath 150 Dragon Breath 75 12s Three fire hits in a 5x5 area on the target; applies burning DoT (3 ticks).
Dark Sacrifice Passive Dark Sacrifice 15% of magic damage ignores target defenses (true damage). Strong spells (1k+ damage) consume extra mana equal to 50% of the spell's mana cost (instead of your HP).
Thunderlord Spells
Icon Level Spell Name Energy Cooldown Description
Arcane Chainbolt150Arcane Chainbolt5010sEnergy bolt on a target, then up to 4 jumps (-25% damage each) within 3 sqm (PvP-valid targets).
Thunder Explosion150Thunder Explosion10012sFour energy hits in a 5x5 on the target; last hit electrifies creatures on the center tile (4x150).
Overload Passive Overload After dealing spell damage 5 times, your next spell damage hit deals +50% damage with a lightning effect.
HP per Level Hp Reg Per 4 Sec Mp Per Lv Mp Reg Per 4 Sec Cap per Lv
5 15 20 20 10
Icon Level Spell Name Mana Cooldown Description
Heal8Heal451sInstant heal on self or target. Removes paralysis.
Supreme Healing 60 Supreme Healing 200 3s Strong self-heal. Removes paralysis.
Supreme Healing 100 Supreme Healing 300 5s Ultimate self-heal. Removes paralysis.
Fire Beam 8 Fire Beam 40 2.5s Fire beam in cone in front of you.
Mana Drain 20 Mana Drain 30 6s Two hits on one target; you gain 50% of the total damage dealt as mana.
Arcane Boost30Arcane Boost3525s16s: +25% resistance to fire/ice/earth/energy/death, +30% movement speed.
Energy Wave 45 Energy Wave 60 4s Two energy waves in a cone.
Volcano Breaker60Volcano Breaker907sAfter a short meteor delay: three fire hits on the target plus a 1x1 fire patch.
Energy Coat75Energy Coat7015sThree energy hits on one target.
Electric Lightning 75 Electric Lightning 75 6s Energy damage on target; chains to up to 3 additional nearby targets.
Spirit of Merlin90Spirit of Merlin4020s12s: +25% magic level.
Meteor Storm100Meteor Storm1008sThree meteors fall on you; each deals fire damage in a large circle (radius 6).
Corpse Combustion Passive Corpse Detonation When you kill a creature, you have a 5% chance to trigger a delayed fire explosion on its corpse.
Elemental Conduit Passive Elemental Infusion Your ranged attacks have a 25% chance to deal 20% extra Fire or Energy damage.