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Attribute System and Soft Caps

The attribute system uses a progressive Soft Caps mechanism, where the cost to add points increases as you invest more in an attribute. The cost also varies depending on your vocation and the type of attribute (primary, secondary or tertiary).

Cost Table

Primary and Secondary Attributes

These are the main attributes of your vocation and have reduced cost

Level Cost Explanation
0 - 150 1:1 1 allocation point = 1 attribute point
151 - 250 2:1 2 allocation points = 1 attribute point
251 - 350 3:1 3 allocation points = 1 attribute point
351 - 450 4:1 4 allocation points = 1 attribute point
451+ 5:1 5 allocation points = 1 attribute point
Tertiary Attributes

Attributes that are neither primary nor secondary

Level Cost Explanation
0 - 150 2:1 2 allocation points = 1 attribute point
151 - 250 3:1 3 allocation points = 1 attribute point
251 - 350 4:1 4 allocation points = 1 attribute point
351+ 5:1 5 allocation points = 1 attribute point
Vitality

1:1

Always cheap, regardless of level!

Wisdom

3:1

Always expensive, but reduces spell cooldown!

Attributes by Vocation

⚔️ Warrior

Primary: Strength

Secondary: Vitality

Tertiary: Intelligence, Dexterity, Spirit, Wisdom

For a Warrior, Strength is cheap up to 150 points and Vitality always costs 1:1. Dexterity and Intelligence (tertiary) cost double in the same range.

🏹 Archer

Primary: Dexterity

Secondary: Strength

Tertiary: Intelligence, Spirit, Wisdom

For an Archer, Dexterity and Strength are cheap up to 150, but Intelligence costs double.

🧙 Wizard

Primary: Intelligence

Secondary: Spirit

Tertiary: Strength, Dexterity, Wisdom

For a Wizard, Intelligence and Spirit are the most efficient to invest in.

🌿 Druid

Primary: Intelligence

Secondary: Spirit

Tertiary: Strength, Dexterity, Wisdom

For a Druid, Intelligence and Spirit are the main attributes. Intelligence also grants magic level.

🥋 Monk

Primary: Strength

Secondary: Dexterity

Tertiary: Intelligence, Spirit, Wisdom

For a Monk, Strength and Dexterity are the cheapest to invest in.

⚔️ Samurai

Primary: Dexterity

Secondary: Strength

Tertiary: Intelligence, Spirit, Wisdom

Similar to Archer, Dexterity and Strength are the main attributes.

🎵 Bard

Primary: Intelligence

Secondary: Dexterity

Tertiary: Strength, Spirit, Wisdom

For a Bard, Intelligence and Dexterity are the main attributes. Intelligence also grants music level.

🗡️ Assassin

Primary: Dexterity

Secondary: Strength

Tertiary: Intelligence, Spirit, Wisdom

For an Assassin, Dexterity and Strength are the main attributes.

Attribute Effects

Attribute Effect Extra Bonus
Strength +0.1% physical damage per point
(100 points = 10% damage)
Every 5 points, combat vocations gain +1 fighting skill
Intelligence +0.1% magic damage per point
(100 points = 10% damage)
Every 5 points, caster vocations gain +1 magic level (or music level for Bard)
Dexterity +0.1% attack speed per point
(100 points = 10% speed)
+0.05% critical chance and +0.05% critical damage per point
(100 points = 5% crit)
Vitality +0.2% maximum HP per point
(100 points = 20% HP)
+0.2% HP regeneration per point
Always costs 1:1!
Spirit +0.2% maximum Mana per point
(100 points = 20% Mana)
+0.2% Mana regeneration per point
Wisdom +0.1% spell cooldown reduction per point
(100 points = 10% reduction)
Always costs 3:1!