Attribute System and Soft Caps
The attribute system uses a progressive Soft Caps mechanism, where the cost to add points increases as you invest more in an attribute. The cost also varies depending on your vocation and the type of attribute (primary, secondary or tertiary).
Cost Table
Primary and Secondary Attributes
These are the main attributes of your vocation and have reduced cost
| Level | Cost | Explanation |
|---|---|---|
| 0 - 150 | 1:1 | 1 allocation point = 1 attribute point |
| 151 - 250 | 2:1 | 2 allocation points = 1 attribute point |
| 251 - 350 | 3:1 | 3 allocation points = 1 attribute point |
| 351 - 450 | 4:1 | 4 allocation points = 1 attribute point |
| 451+ | 5:1 | 5 allocation points = 1 attribute point |
Tertiary Attributes
Attributes that are neither primary nor secondary
| Level | Cost | Explanation |
|---|---|---|
| 0 - 150 | 2:1 | 2 allocation points = 1 attribute point |
| 151 - 250 | 3:1 | 3 allocation points = 1 attribute point |
| 251 - 350 | 4:1 | 4 allocation points = 1 attribute point |
| 351+ | 5:1 | 5 allocation points = 1 attribute point |
Vitality
1:1
Always cheap, regardless of level!
Wisdom
3:1
Always expensive, but reduces spell cooldown!
Attributes by Vocation
⚔️ Warrior
Primary: Strength
Secondary: Vitality
Tertiary: Intelligence, Dexterity, Spirit, Wisdom
For a Warrior, Strength is cheap up to 150 points and Vitality always costs 1:1. Dexterity and Intelligence (tertiary) cost double in the same range.
🏹 Archer
Primary: Dexterity
Secondary: Strength
Tertiary: Intelligence, Spirit, Wisdom
For an Archer, Dexterity and Strength are cheap up to 150, but Intelligence costs double.
🧙 Wizard
Primary: Intelligence
Secondary: Spirit
Tertiary: Strength, Dexterity, Wisdom
For a Wizard, Intelligence and Spirit are the most efficient to invest in.
🌿 Druid
Primary: Intelligence
Secondary: Spirit
Tertiary: Strength, Dexterity, Wisdom
For a Druid, Intelligence and Spirit are the main attributes. Intelligence also grants magic level.
🥋 Monk
Primary: Strength
Secondary: Dexterity
Tertiary: Intelligence, Spirit, Wisdom
For a Monk, Strength and Dexterity are the cheapest to invest in.
⚔️ Samurai
Primary: Dexterity
Secondary: Strength
Tertiary: Intelligence, Spirit, Wisdom
Similar to Archer, Dexterity and Strength are the main attributes.
🎵 Bard
Primary: Intelligence
Secondary: Dexterity
Tertiary: Strength, Spirit, Wisdom
For a Bard, Intelligence and Dexterity are the main attributes. Intelligence also grants music level.
🗡️ Assassin
Primary: Dexterity
Secondary: Strength
Tertiary: Intelligence, Spirit, Wisdom
For an Assassin, Dexterity and Strength are the main attributes.
Attribute Effects
| Attribute | Effect | Extra Bonus |
|---|---|---|
| Strength | +0.1% physical damage per point (100 points = 10% damage) |
Every 5 points, combat vocations gain +1 fighting skill |
| Intelligence | +0.1% magic damage per point (100 points = 10% damage) |
Every 5 points, caster vocations gain +1 magic level (or music level for Bard) |
| Dexterity | +0.1% attack speed per point (100 points = 10% speed) |
+0.05% critical chance and +0.05% critical damage per point (100 points = 5% crit) |
| Vitality | +0.2% maximum HP per point (100 points = 20% HP) |
+0.2% HP regeneration per point Always costs 1:1! |
| Spirit | +0.2% maximum Mana per point (100 points = 20% Mana) |
+0.2% Mana regeneration per point |
| Wisdom | +0.1% spell cooldown reduction per point (100 points = 10% reduction) |
Always costs 3:1! |