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Bard
Bards are versatile performers who use music and sound as their weapons.
They can heal allies, buff their party, and attack enemies with sonic waves.
Their harmonious melodies can both support their team and devastate their foes.

Vocation Ascension

Minstrel

Minstrel

Spellsinger

Spellsinger

Minstrel Spells
Icon Level Spell Name Energy Cooldown Description
Anthem of Might150Anthem of Might10020sSix holy waves in a 5x5 area; allied players hit gain +25% melee/distance skill for 5s.
Metallic Fury150Metallic Fury7512sTwo holy volleys in a 5x5 area; on 2nd volley: 25% drunk 5s, 50% dazzled DoT 100x10, -30% holy resistance for 10s.
Battle Song Passive Battle Song 15% chance per hit to grant +15% damage buff to yourself and nearby party members for 5 seconds.
Spellsinger Spells
Icon Level Spell Name Energy Cooldown Description
Dissonant Echo 150 Dissonant Echo 50 12s Three holy hits in a 3x3 area around you; slows movement by 30% for 4s.
Protego Tune150Protego Tune10018sSelf and party in 3x3: +30% physical/holy/death resistance for 7s; regen totals 6% max HP and 3% max mana over 5s.
Echo Spell Passive Echo Spell 15% chance for spell damage to trigger an echo dealing 50% of the original damage (2s cooldown).
HP per Level Hp Reg Per 4 Sec Mp Per Lv Mp Reg Per 4 Sec Cap per Lv
10 25 25 25 25
Icon Level Spell Name Mana Cooldown Description
Heal8Heal451sInstant heal on self or target. Removes paralysis.
Supreme Healing 60 Supreme Healing 200 3s Strong self-heal. Removes paralysis.
Supreme Healing 100 Supreme Healing 300 5s Ultimate self-heal. Removes paralysis.
Piercing Note8Piercing Note303sHoly directional damage; 30% chance to drunk for 20s.
Sonic Chord 12 Sonic Chord 40 3s Energy damage in a circle around you (radius 2); 30% slow for 10s; 20% chance to drunk.
Harmony20Harmony402sChain-heals origin (self or named ally) then up to 4 party links (range 5, 85% falloff each); removes paralysis.
Strong Tune30Strong Tune3518sOn self for 10s: 120 HP/s regeneration, +20% Music skill, +20% magic level.
Resonance 30 Resonance 55 6s Two holy damage hits in 3x3 area (monsters only).
Resonating Pulse 45 Resonating Pulse 50 4s Two holy damage hits in 5x5 area around you.
Piercing Aria55Piercing Aria758sHoly damage on one target at range.
Finale60Finale7013sThree holy hits on one target; 50% paralyze for 10s; dazzled and 100 holy DoT/s for 3s.
Crescendo 75 Crescendo 90 10s Five holy damage hits in a cross pattern.
Encore 75 Encore 60 25s Large area: holy DoT on monsters (4% max HP x5); self and party get +30% primary vocation skill for 10s.
Protective Melody90Protective Melody4515sSelf and party for 12s: +40% shield, +25% physical/earth/fire/ice/death resistance, 144 HP/s regeneration.
Aura Singing100Aura Singing14012sTwo holy hits on one target; on kill, CIRCLE3X3 explosion at 70% damage chains up to 3 times on nearby monster deaths.
Final Overture100Final Overture13013sHoly hit on target; ricochets up to 5 nearby monsters within radius 3 (caster bounce is visual only).
Restoring Verse Passive Restoring Verse Killing a creature has a 25% chance to restore 1% of your maximum mana.
Dissonant Chord Passive Dissonant Chord Every 4th melee hit deals 20% bonus damage; 30% chance to sleep the target for 2 seconds.