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Archer
Archers are ranged fighters who strike from a distance with holy arrows.
They excel at dealing damage from afar and supporting their allies with protective abilities.
Their eagle vision and divine powers make them formidable hunters.

Vocation Ascension

Bowman

Bowman

Falcon

Falcon

Bowman Spells
Icon Level Spell Name Energy Cooldown Description
Icy Rain of Arrows 150 Icy Rain of Arrows 50 8s Calls three ice arrow hits in a 3x3 area on the current target or aimed direction.
Tornado Shot 150 Tornado Shot 75 6s 2 hits in 3x3 area on target.
Armor Piercing Arrow Passive Armor Piercing Arrow 15% chance on ranged attacks to deal 25% additional true damage that ignores defenses.
Falcon Spells
Icon Level Spell Name Energy Cooldown Description
Multiply Vortex 150 Multiply Vortex 100 10s After a short delay, physical damage in a 3x3 area on the target.
Falcon Eye150Falcon Eye7518s12s: +20% critical chance, +15% critical damage, +25% distance skill.
Falcon Assist Passive Falcon Assist 20% chance on ranged attacks to trigger 3 hits, each dealing 50% damage.
HP per Level Hp Reg Per 4 Sec Mp Per Lv Mp Reg Per 4 Sec Cap per Lv
10 25 25 25 25
Icon Level Spell Name Mana Cooldown Description
Heal8Heal451sInstant heal on self or target. Removes paralysis.
Divine Restoration 60 Divine Restoration 200 3s Strong self-heal. Removes paralysis.
Divine Restoration 100 Divine Restoration 300 5s Ultimate self-heal. Removes paralysis.
Holy Arrow 8 Holy Arrow 20 2s Holy damage arrow on one target at range.
Eagle Vision 12 Eagle Vision 20 20s 8s: +15% critical hit chance and amount.
Explosive Shot20Explosive Shot504s2-4 physical hits on one target at range 7; each hit slows monsters by 30% for 4s.
Twin Arrows 30 Twin Arrows 30 10s Next attack duplicated; +20% crit chance and +15% crit damage for 8s.
Divine Barrage45Divine Barrage605sHits up to 8 monsters in a range-5 cone in the direction you face.
Holy Smite60Holy Smite404s3x3 holy burst around you; monsters get a 5-tick holy DoT (50+level per tick).
Purify 75 Purify 35 15s Removes negative conditions from self.
Chivalrous Challenge 80 Chivalrous Challenge 80 4s Challenges up to 4 monsters (range 4), 25% slow for 2.5s, pulls ranged to melee for 12s, deals physical damage.
Piercing Light 90 Piercing Light 50 12s Physical shot on target; 25% chance to stun for 1s.
Final Hour100Final Hour6030s20s: +15% movement speed and +35% distance skill.
Divine Judgment 100 Divine Judgment 120 12s 2 hits on target plus cross-pattern holy AOE.
Chain Arrow Passive Chain Arrow Your ranged attacks have a 50% chance to bounce to a nearby monster, dealing 70% of the original damage.
Executioner's Aim Passive Executioner's Aim +30% ranged damage to targets below 40% HP.