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Monk
Monks are martial artists who channel their inner energy, or chi, into powerful attacks.
They fight unarmed and use their spiritual power to heal and protect themselves.
Their disciplined training allows them to focus their energy and achieve enlightenment.

Vocation Ascension

Rage Fighter

Rage Fighter

Champion

Champion

Rage Fighter Spells
Icon Level Spell Name Energy Cooldown Description
Fist of Stillness 150 Fist of Stillness 50 12s Two melee hits on a single monster target.
Devastation Kick150Devastation Kick5016sThree melee hits on a single monster target.
Combo Speed Passive Combo Speed Consecutive melee hits increase attack speed by -20ms per stack (max 10). Stacks reset after 3s.
Champion Spells
Icon Level Spell Name Energy Cooldown Description
Excruciating Palm150Excruciating Palm7510sLeap to target (range 3); physical damage in 3x3; bleed 10x350 every 2s.
Spiritual Cadence150Spiritual Cadence10020sFor 10s: +8 critical chance/amount, +10% fist and shield, +12% move speed.
Break the Chains Passive Break the Chains When taking damage, you have a 10% chance to remove Paralyze and gain a speed boost for 5 seconds.
HP per Level Hp Reg Per 4 Sec Mp Per Lv Mp Reg Per 4 Sec Cap per Lv
12 28 20 20 12
Icon Level Spell Name Mana Cooldown Description
Heal8Heal451sInstant heal on self or target. Removes paralysis.
Divine Restoration 60 Divine Restoration 200 3s Strong self-heal. Removes paralysis.
Divine Restoration 100 Divine Restoration 300 5s Ultimate self-heal. Removes paralysis.
Palm Strike8Palm Strike703sTwo physical hits on one target (range 5).
Inner Peace 12 Inner Peace 50 15s Increases fist skill by 50% for 8 seconds.
Chi Barrier 20 Chi Barrier 40 20s 40% resistance to all damage types for 10 seconds on self.
Pressure Point25Pressure Point556sTwo physical hits on creatures in a 3x3 around you.
Chi Wave 30 Chi Wave 60 6s Two hits on creatures in a 4-tile line in the direction you are facing.
Chi Blast 35 Chi Blast 65 4s Physical damage on one target at range (up to 4 sqm).
Serenity Kick 45 Serenity Kick 80 6s Three rotating physical hits around the caster.
Tranquil Fist 60 Tranquil Fist 90 7s Two physical hits on one target.
Dragon Fist 75 Dragon Fist 100 8s Strong strike on one target at melee range.
Focus 75 Focus 110 18s +35% fist skill and +15 dodge for 12 seconds on self.
Chivalrous Challenge 80 Chivalrous Challenge 80 4s Challenges up to 4 monsters (range 4), 25% slow for 2.5s, pulls ranged to melee for 12s, deals physical damage.
Purifying Breath90Purifying Breath12020sRemoves negative conditions from self and heals 240 HP.
Enlightenment100Enlightenment10025sFor 16s: 120 HP/s regen, +20% move speed, +20% fist, +20 critical chance/amount.
Transcendent Blow100Transcendent Blow14010sFive physical hits in a circle of radius 2 around you.
Savage Fists Passive Savage Fists Melee attacks have a 35% chance to inflict Bleeding for 5 seconds.
Radiant Punch Passive Radiant Punch Every 4th melee hit deals an additional Holy strike equal to 50% of the original damage.